ocr: # # # ## There's really not all that much game-play in Nim: the challenge I # - is to out-wit your opponent! Both players start with a pile of 17 I ## - objects, and alternate turns removing from that pile. Un each # - turn you may remove 1, 2 or 3 objects from the pile. The player - ## - who is forced to take the last object LOSES the game! ## # Nim never gets down to this logical conclusion, however, as when I ## it comes down to the wire, your opponent may simply never take # - his or her next go! So all you have to really do is leave 1 objectl ## - in the pile and you will WINT ## (continu ...